@TwistedTwigleg in the second image the ball moved a little because I made it move by the accelerometer of the phone, that why it is not in the same position and portion, it had rolled. But you are right, I forgot to mention that the walls in the second image don't shiny like the first image, it should reflect the light like the original object I exported from Blender.
I tried to run this on the iGPU UHD630 of the CPU Intel Core i3 9100 and it shows the same issue.
Sadly, I don't understand much about the 3D model to investigate this :(