Godot import Blender model really gets big pain !!!!
So many issues!
I try many ways, only gltf can work, fbx or dae can not work!
But gltf not work perfect, when I import animation I made in Blender, it just fill the wrong key frame on animation!!!
And I need to disable the rigfy add-on in Blender!!! To rig Character step by step on hands!
It just let me feel some hopeless, I don't understand, Godot Engine seem not work well on 3D Character!!!