Thanks a lot @TwistedTwigleg!
I am sorry, there is indeed the following information, detailing the error:
<C++ Source> ./core/list.h:159 @ erase()
I am unfortunately unable to read it and don't know how to use it...
By the way, the error is not random after all.
It occurs when, in my platformer, the enemies, generated infinitely, exit the screen and queue_free after the player death. I also found the reason of the crashes, which were unrelated with this matter.![]
(https://i.imgur.com/IPa0cUe.png)