Hello, I am creating a clone of minecraft. For that way I add some voxels from a meshlibrary to a gridmap. I have added a collision box to each voxel but the performance are terrible when I load a chunk I have terrible lags ! I find it strange because I would have though that using gridmap would boost performance !
I have launched the profiler and it seems that most of the time is used by Idle Time. I don't understand what it is though...
