Hi,
I'm close to making a new video about the progress of my game. Since I only have portion of the track and a bridge not even nearly finished, I thought it was fun to have a roadblock over there. It's currently also a jumping-point to make a "leap of faith" :).
Now I have created these assets and also made collision shapes for them (in Blender). If I drive up to them, they are rock solid. But I actually want be able to drive "through" them so they would "fly" off. But how do I do that?
And also 3 other questions relating these assets:
1. these are gLTF files and I just brought them like that into the scene of my track. Is that good enough or do these assets also need to be saved as separate scenes?
2. I have duplicated those cones using CTRL + D. Are these now copies or instances? Is that the correct way of instancing them? (these are also gLTF and not saved into a separate scene.
3. How do I make the lights flash? (independently from each instance)
Here is an image:

