Does anyone know if the glTF2 format supports animated shapeKeys in Godot Engine, the issue is that I am testing between Blender 2.82 with Godot engine 3.2 and when exporting it recognizes the animation of the NLAeditor, but it does not have the movement of the shapeKey ... The drivers do not work either seen in the "BlendShapes" panel.
Godot seems to recognize shapekeys, but they don't work
Alguien sabe si el formato glTF2 soporta shapeKeys animados en Godot Engine,el tema es que estoy haciendo pruebas entre Blender 2.82 con Godot engine 3.2 y al exportar reconoce la animación del NLAeditor,pero no tiene el movimiento del shapeKey...Tampoco funcionan los controladores que se ven en el panel "BlendShapes".
Godot parece reconocer los shapekeys,pero no funcionan
https://youtube.com/watch?v=92gxBoHprEo&feature=youtu.be