Welcome to the forums @Rascal!
Do you currently have a method for interactions in your FPS game? If so, then you just need to trigger something like get_tree().change_scene("path_to_scene_here")
when the player interacts with the statue.
If not, then you'll need to make some sort of interaction system. I would recommend using a short raycast (documentation) from the center of the camera, and then detecting if it has a function called interact using code like if (object.has_method("interact") == true):
and then calling the interaction function if it does.
That said, there are lots of different ways to make interaction systems depending on what you are looking to do and how you want interaction in your game.
Also:
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If you need any help, please let us know! Thanks! :smile: