I'm new at Godot i mam pytanie. Can you write scripts in c++ in Godot? because it says it should be available. Of course I use mono
it's my new account, as if something
I see so you've ended up with a duplicate account as a result.
yes :'(
@Megalomaniak said: and how do you spell c++ scripts in godot?
You can use GDNative to make C++ scripts. I have not used it myself, but the documentation has a tutorial on the basic setup for GDNative with C++ that might be worth looking at.
@TwistedTwigleg said: You can use GDNative to make C++ scripts. I have not used it myself, but the documentation has a tutorial on the basic setup for GDNative with C++ that might be worth looking at. and what if he doesn't version the git project?
and what if he doesn't version the git project?
You don't. Because c++ scripts don't exactly exist. What you're looking for is called a NativeScript. This kind of script uses a GDNativeLibrary which uses compiled program extensions that you'd make in particular language (in your case C++). https://docs.godotengine.org/en/3.2/tutorials/plugins/gdnative/gdnative-c-example.html#doc-gdnative-c-example
NativeScript
GDNativeLibrary