Hi, first post newbie...
I'm wondering about loading a scene, then using script loading a GUI scene on top each time, is this possible and how? Thanks
Doing a little research, would I use something like the following? https://godotengine.org/qa/24773/how-to-load-and-change-scenes
I believe you are asking about this: https://docs.godotengine.org/en/stable/tutorials/io/background_loading.html
Or are you asking about how to load a scene underneath a GUI/HUD?
Thanks, I'll take a look at that too...
Here's where I got:
[code]
# Add overlay GUI var next_level_resource = load("res://OverlayMenu.tscn") var next_level = next_level_resource.instance() root.add_child(next_level) print(next_level.name) print(get_path_to(next_level)) var s_path = get_path_to(next_level) var o = get_node(s_path) #root.remove_child(o) o.queue_free()
[/code]
It's not really this, even though I suppose it could be actually!
Either way, it's a better way of scene loading than I currently use, thanks