Hi there!
I am playing a little bit with Input devices in Godot, in this case PS4 controller. I create a player that can move depending of the position of the Joystick, here is the tutorial video that I saw:
The code that I used can be seen in 29:16 of the video (I changed a little bit to give a TopDown Movement to my player)
The problem is that I'm using a PS4 controller to make my Player moves and it works perfectly, but when I put another type of controller, in this case a PS3 controller, nothing happens and my Player dont do anything, it only detect some Input when I am using the PS4 controller. The code in the video makes that you can print in the console if some device is connected, and it detects the PS3 controller as well as the PS4 one.
I dont know if it is not supported or something or I dont have the drivers installed (I have supposed that they are installed automatically when I connect the PS3 controller to my computer), but I have no idea why it only detects some Input with the PS4 controller and not with the PS3 controller even if it is detected.
What can I do to solve this? I dont have another PS4 controller :(
Thank you!