@CT_Eagle said:
- What is the orange grid called?
To be honest, I'm not sure.
A cell grid? Each element within each square in the grid is a mesh from a MeshLibrary resource, so maybe an index? Another thought is calling it a tile, or maybe a 3D tile, since the GridMap node is like a TileMap but in 3D.
- Is it possible to adjust the size of the orange grid? I would like to adjust the grid so that each square is the same size as one of my floor tiles.
You can adjust the size of each orange grid element in the size
property, which you can find by selecting the GridMap in the dropdown called Cell
.
- Is it possible to hide the "transform\orbit control?"
I'm not sure, but I don't think so. You can kinda make it disappear by choosing the list icon, next to the scale gizmo, and not selecting anything. I'm not sure if that would affect Gridmap placement or not though.
- What is the "transform\orbit" control actually called?
I do not know the official name, but I have always mentally referred to it as the "Spatial Gizmo", since it is a gizmo that only appears when dealing with Spatial nodes.