I got a small Godot project that should be played on mobile devices, however the load time of a GLES2/ HTML5 export project of Godot takes 20+ seconds to load from the server.
To decrease the load time I already tried to decrease the pack size (500kb), but this didn't make a difference. From the project and export settings I couldn't find any option that would decrease the load time either.
Are there other ways to decrease the load time of a Godot GLES2/ HTML5 project?
I can't share the project itself but if I need to display certain settings or need to add more information to make the problem clearer please let me know. =)