Sometimes i get error:
E 0:00:11:0862 Resumed after yield, but class instance is gone
C Source modules/gdscript/gdscript_function.cpp:1779 (at) _signal_callback()
I use some "yield" timers in different scripts, i try to avoide them if possible.
How can i track the problematic "yield" line from the error above ?
Also will this error crash the game if it is compiled ?
thank you
Klemen