I've hammered out all the errors that were in my game but now I have one final problem. In the editor, my game works perfectly fine without any errors in the debugger menu and the Godot terminal (or whatever it's called). But when I export the game and try to launch it, it crashes immediately. I've brought this up on another post of mine and someone tested it out on their computer and said that it launched fine for them. I've tried exporting and launching it on two different computers with the same result. Here's a screenshot of the debugger and my export settings and the project itself:
