Hi,
I have a set of cities that connects to each other. I would like to get some suggestions of how to create custom tools and how to export the data to a custom data format.
I done this e.g. in Unity but I'm new to Godot so I don't know where start looking.
In the end I would like to:
How some tools for easily creating custom Nodes for the cities
Know how to traverse the scene from the editor so that I can find my city nodes
Save it in array that only contains the position of the city and which cities are connected (nothing else)
Read it as binary format to the game
Any suggestions of docs or other discussion that could help me figure this out would be appreciated.
Best, Hu