How to make that when the player steps on the yellow platform blue wall starts to slowly fall down.
You could use an AnimationPlayer or Tween Node. In each case you have to manipulate the Y translation of the wall spatial.
ok i managed to do the animations now how to do proggraming . When player steps on yellow platform animation starts playing of the yellow platform + the blue wall animation starts to play.
Parent an area3D node to the yellow platform and create a signal from it then trigger the animations from your code that is triggered by the signal.
so i made the signal connection and write this but when i enter that are game crashes
thnaks for help i manged to do it
func _on_Area_body_entered(body): get_node("../Spatial8/ap").play("1a")
now i have other problems post it on other post
done it createing two nodes and bit learning to code u can mark this as answered
@usisivac, I changed this discussion to a question so you can mark the post(s) that helped answer the question :smile: