Hi,
I exported my Godot project to iOS, got an Xcode project, copied it to my Mac, and double clicked the xcodeproj file, it opened in xcode, I selected a team, cleaned selected destination > generic ios, and clicked build, but I keep getting this error:
Apple mach-o linker (ld) error
"_godot_gdnative_init", referenced from:
Linker commannd failed with exit code 1 (use -v to see invocation)
What is wrong?