@uriel said:
in case you want to fix your code, please, post it here as we can have a look and help you in the process ;)
Thank you, i have no idea how to buffer sound,
here is the code i made to play the sound:
func _on_ButtonDebug_pressed():
$AudioStreamPlayer.resource_path = filePath
$AudioStreamPlayer.play()
and the error returned is :
Edit : I looked in the doc and found nothing