@gui8312 said:
Hello everyone!
I am currently trying to start a project on godot, but I cant really get any work done right now - Godot just crashes after a few minutes. This is guaranteed to happen it seems, and sometimes it even brings a BSOD with it.
Yikes! Hopefully there is a solution, because yeah, that sounds bad and is definitely not supposed to be happening.
Dont know if this is the right place to post... but I really feel like Godot is a great fit for me, and I want to figure out what is causing this debilitating problem.
Feel free to post here! The forums here are for anything Godot related.
One thing with the forums is that the Godot developers are not as active here. It might not be a bad idea to also post on the Godot QnA, Reddit, and/or Facebook, as I know the developers a tad more active there then on the forums.
Anyway, some more info:
- Godot was already installed in my PC once in the past and everything used to run smoothly.
- Running Godot on Win10 64 bit, with a Geforce1050Ti garphics card.
- An overview of what I have already tried:
Uninstalled Godot,
removed all the Godot files I could find,
verified file integrity on Steam
tried downloading the non-steam version
updated graphics card
closed all other applications and ran godot
wrote down and googled BSOD error code: driver_power_state_failure
checked out console window while Godot crashes, no error messages there.
Hmm, have you tried updating Windows? I don’t know if it will help, but from my experience sometimes updating Windows fixes strange problems that seem unrelated.
I did some research into “driver_power_state_failure” errors and it appears to be either one of two problems. Either a driver is not installed correctly, or a device falls asleep while in use.
This answer from Microsoft might help. It lists several potential solutions that could be worth looking into.
Does your computer crash/BSOD when using other programs or is it only Godot? Theoretically it should crash on other programs too, since the driver is either not setup or the device falls asleep, which shouldn’t be directly related to Godot. That said, Windows can be strange at times...
Seems to be caused by adding new assets to my project. If I add a png to the workspace folder it will freeze and crash after a while. the built in tutorial projects do not crash.
Interesting. Does Godot crash when you delete the .import
folder from one of the tutorial projects?
If so, then it seems likely the issue is converting and importing assets. That would make sense, as it is likely Godot uses the GPU to convert assets into a format that is easier for the GPU to access and use.
If possible, I would look into trying the solutions from Microsoft and see if that helps, maybe update Windows too if the solutions don’t work. Outside of that, I’m not totally sure.
Hopefully this helps!