My sprites are looking blurry, and I know I can solve that by changing to 2D Pixel on the import settings; the thing is... I can't! Literally, I press on 2D Pixel and nothing happens; the same happens when I try to change to any other value of the drop-down, such as 2D or 3D. Why does this happen? How can I fix it?
Perhaps it's worth mentioning that I did change one sprite to 2D Pixel, at the very beginning of my project. But now I can't change any other sprite, and I don't know what changed since then.
I'm very new to Godot (started yesterday) so sorry if this is basic.