Hello,
I'd like to make a Godot software to make static websites.
First, is it possible to use FTP in a Godot software ?
P.S. I'd like to use the same system for my games and my other projects :)
It is not possible, I think.
But you can send network request and write a separate server app for handling these requests.
Well, for this I'm going to use Python, I think !!! (I don't know how to do this for now !) thanks :)
You can get the python plugin for Godot and use that?
It's possible. You can send packets in Godot, but then you would have to write a whole FTP client from scratch. More likely you can create a plugin, which includes an FTP library (for example, one written in C or C++) and then call functions from there.
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