Hello!
I download unofficial 3.1 and make simple scene with RigidBody. I move RigidBody on terrain with translate (Vector3).
And i download 2.1.5 Stable and make simple scene with RigidBody.
Physycs settitngs is default.
In 3.1 i see jitter RigidBody, in 2.1.5 moving is smooth and good
3.1
2.1.5
Projects added.
Is is bug in Godot3 Rigidbody physycs?
How to smooth moving RigidBody on terrain in Godot 3?