@PTrottier said:
To whom it may concern,
When running the game, the button 0 on my joystick triggers running cmdline: "path/to/executable" "--path" "path/to/game"
. I was under the impression that this was a setting in the Project Settings > Input Map and in this case "ui_accept" (which maps button 0) but the "Enter" and "Space" keys don't behave this way. Is there any way to disable this behaviour?
Best regards,
Patrick
Do you using any hotkey software running on background ? I'd believe it can be leftover from prototyping where you used Input.is_joy_button_pressed() instead of actions. Also, did you was doing any experiments with joystick input and executables in past ? Also it will be good to tell us if you are on Win, Linux or OSX. Actually, you don't know if it was triggered by GoDot, right ? I think it can be software allowing you to bind action to keys, something like AutoHotkey.