Thank you very much for the article! It is very useful.
However, I didn't found the technology or explanation on how the author achieve the Eyebrows over Hair effect.
It should be note that the eyebrow and eye in the demo will over hair only but not the other part of body.
I am not familiar with Threejs and may be I am wrong but I have checked the code and see the shader part of the eyebrow and eye and found it use
transparent: true,
depthTest: false,
I have tried to set the same flags (which is transparent and no depth test) in Godot's spatial shader for eyebrow but I get the eyebrow over all objects, which means the eyebrow not only over the hair, but the whole body and also over all objects in my scene, which is not what I want.
So still how can I achieve the eyebrow over hair effect just like Wind Waker?
Thanks!!!