Hello, please help!!!
I have on my computer a Windows 10 x64 license and Godot 3.0 beta 2 x64.
I worked all month, everything worked. Today I launch, can not find my projects, at the command line I write the following errors:
OpenGL ES 3.0 Renderer: GeForce GTX 960/PCIe/SSE2
GLES3: max ubo light: 409
GLES3: max ubo reflections: 455, ubo size: 144
ARVR: Registered interface: Native mobile
ERROR: EditorSettings::create: Cannot create cache directory!
At: editor\editor_settings.cpp:738
ERROR: EditorSettings::save: Cannot save EditorSettings config, no valid path
At: editor\editor_settings.cpp:908
And when you run the project (in edit mode) and create a new one - crashes. Tell me, what can I do?
