Hi Calinou, first of all thank you so much for the reply.
I've tried to compile the export templates and it gave me the "godot.windows.opt.32.exe" file along with two more files which are "godot.windows.opt.32.lib" and "godot.windows.opt.32.exp".
I've selected the "godot.windows.opt.32.exe" as the custom binary file in release section.
The resuted exported exe file cannot even be opened.
Hoping for further input on this > <
Thank you so much in advance for you insights and your time.