hi, for begin, sorry for my bad english.
i started to make a game on the godot engine, and im doing characters 2d pixel in 64bits x 64bits, but, when i put my images in png on the animatedsprite, the pixel stay small, and if i increase the size i lost the quality.
someone can help me how i can do to dont lose my quality? or i need to do my pixels arts bigger?
if someone could told me a good sizes to do a good pixel game, i will appreciate!!!! thank everybody