Hello,
This is my current not-yet-a-game-game's screen. As you can see, it has 2 main parts. The "world" on the left as a large square, and the "gui" on the right and divided into smaller parts. The tiny yellow thing is the player...

I set a Camera2D for my Player, but i can't find how to "move" the camera so it's centered to the left "world" part. This screen is when the player is in the center, and you can see it's actually in the center of the screen, not center of the "world" part.
Also i want it to be a square, as my "world" part is a square.
Also, the player will travel to different "maps" not all the same size (a small cabin less than one screen big, a large forest maybe 3x3 screens, a medium lac about 1x2 screen, etc...), if it matters.
How can i do thisĀ ? I try to change several options in the Camera2D node but without any success. And it seems there is no "dots" to grab to move its size or position, unlike many other nodes.