Well I got it to work buy setting the Gravity Distance Scale down to zero, and setting the Gravity Vec to (0,0,0)<br>heres the screen shot<br><img title="Image: https://s16.postimg.org/hp67eahf9/Kazam_screenshot_00002.png" alt="" src="https://s16.postimg.org/hp67eahf9/Kazam_screenshot_00002.png"><br><br>